Global Computer Graphics Market: Snapshot
The global computer graphics market is teeming with regional players who have a solid foothold over local market and a few large multinationals that together hold a sizeable chunk of the market share. This makes the competitive landscape fragmented in nature. At present, competition in the market is moderate. In the next couple of years, however, it is expected to heat up on account of mergers and acquisitions and entry of new players due to easy availability of low cost labor.
At the forefront of driving growth in the global computer graphics market is the booming media and entertainment industry. Rising application of image processing and 3D animation effects in media and entertainment industry and robust demand for computer graphics software in fashion designing, automobile, construction, and other manufacturing industries is predicted to take the market forward. Posing a roadblock to the market, on the other hand, is the need to change hardware because of constant upgrades to 3D computer graphics software which results in added cost burden in developing new and enhanced graphical content.
As per a report by Transparency Market Research, the global computer graphics market is likely to rise at a steady 5.5% CAGR between 2016 and 2024 to become worth US$211.60 bn by 2024 from US$130.91 bn in 2015.
High Cost of Crucial Components Makes Hardware the Leading Component Segment
The global computer graphics market can be broadly divided into hardware and application software based on the component. Hardware segment is comprised of all the crucial hardware needed to underpin different computer graphics application software, tools and technologies. Hardware components include motion capturing systems graphic cards, Graphic Processing Units (GPU), RAM and storage, workstations including processor (CPU), game consoles, and portable devices including 3D scanners. The hardware component is expected to lead the market on account of the expensiveness of critical components.
The application software segment, on the other hand, consists of packaged software, plug-in-software, and Software Development Kits (SDK). Some such application software are Revit, 3D Max design Studio, AutoCad, Maya, Powtoon, Rhino 3D, Adobe illustrator, C-DESIGN fashion, CorelDRAW, Vetigraph, etc. In the upcoming years, the application software segment is slated to outpace its hardware counterpart.
Outsourced Work Leads to Asia Pacific Rising to a Prominent Position
From a geographical standpoint, North America, led by the U.S. and Canada, dominates the global computer graphics market. The two countries are home to many big names in visual effects (VFX) such as Walt Disney Animation Studios, DreamWorks, Warner Bros Animation, etc.
Asia Pacific again, powered by China and India, is another key region in the global computer graphics market. This is on account of numerous local and regional manufacturers of computer graphics hardware and software developers. Furthermore, large amount of work outsourced from North America and European is also supporting the region’s growth. The regions ever-expanding entertainment industry is serving to catalyze growth in the computer graphics market too.
In Europe, Germany, the U.K., and France are primarily driving growth in the market. This is because of the many animated films being produced in Germany and the tax incentives for animation, video games, and support from government in the U.K.
Some of the prominent names in the global computer graphics market are Microsoft Corporation, Intel Corporation, Advanced Micro Devices (AMD), Inc., ARM Ltd., Adobe Systems Ltd., Imagination Technologies Limited, Sony Corporation, Nvidia Corporation, Siemens PLM Software, Autodesk Inc., and Dassault Systèmes SA.
Global Computer Graphics Market: Overview
This report on the global computer graphics market provides analysis for the period 2014–2024, wherein 2015 is the base year and the period from 2016 to 2024 is the forecast period. Data for 2014 has been included as historical information. The report covers market dynamics including drivers, restraints opportunities, and trends expected to influence the global computer graphics market growth during the said period. Technologies that are playing a major role in the driving the global computer graphics market have also been covered in the study.
The study provides a comprehensive analysis on market growth throughout the above forecast period in terms of revenue estimates (in US$ Bn), across different geographies. Additionally, the report also provides a dedicated section covering the global VFX industry analysis which includes key technology trends, key challenges, opportunities present in the region, global VFX industry market size and growth rate for 2015 (US$ Bn), production cost of VFX for top grossing fully animated movies along with other prominent VFX-based movies, key VFX technology tool providers, analysis of major global players in the global VFX industry with their sales/operating revenue and key VFX tools/technology USP is covered in the report. This section also includes analysis of key steps involved in VFX creation.
The report also covers segment wise comparison matrix, market attractiveness analysis and market share analysis for all regions covered in the scope of study.
Global Computer Graphics Market: Segmentation
The computer graphics market has been segmented on the basis of component and application. Based on component, the market has been further classified into hardware component and application software component. By application, the market is further classified into CAD, image processing, entertainment (3D/animation/visual effects (VFX), user interface and others (education graphics, etc.)
Geographically, the report classifies the global computer graphics market into North America, Europe, Asia Pacific, Middle East & Africa (MEA), and South America; the regions are analyzed in terms of revenue generation. Furthermore, region wise prominent countries covered in the report include the following - the U.S, Canada, Germany, France, the U.K., Italy, Spain, China, India, Japan, Australia, UAE, Saudi Arabia, South Africa, Brazil and Argentina.
Comparison matrix includes segment growth matrix, 2016 - 2024 (%), segment revenue contribution, 2016 - 2024 (%), and segment compounded growth matrix (CAGR %). Market attractiveness identifies and compares segments market attractiveness on the basis of CAGR and market share index.
Global Computer Graphics Market: Competitive Analysis
The report also includes key developments in the computer graphics market form 2001 onwards. Porter Five Force analysis is also included in the report. Ecosystem analysis which identifies key stake holders in the computer graphics market is also covered in the report.
The report also includes competition landscape which include competition matrix, market share analysis of major players in the global computer graphics market based on their 2015 revenues, profiling of major players (hardware and application software providers). Competition matrix benchmarks leading players on the basis of their capabilities and potential to grow. Factors including market position, offerings and R&D focus are attributed to company’s capabilities. Factors including top line growth, market share, segment growth, infrastructure facilities and future outlook are attributed to company’s potential to grow. This section also identifies and includes various recent developments carried out by the leading players.
Company profiling includes company overview, major business strategies adopted, SWOT analysis and market revenues for year 2013 to 2016. The key players profiled in the global computer graphics market include Advanced Micro Devices (AMD), Inc., ARM Ltd., Intel Corporation, Imagination Technologies Limited, Nvidia Corporation, Sony Corporation, Adobe Systems Ltd., Siemens PLM Software, Autodesk Inc., Microsoft Corporation and Dassault Systèmes SA. Other players include Matrox, Mentor Graphics, Inc. and 3D PLM-related software providers including, PTC, SAP PLM, Oracle PLM etc.
The global computer graphics market is segmented as below:
Global Computer Graphics Market, By Component
- Application Software
Global Computer Graphics Market, By Application
- Image Processing
- Entertainment (3D/Animation/Visual Effects (VFX))
- User Interfaces
- Others (Education Graphics, etc.)
Global Computer Graphics Market, By Geography
- North America
- The U.S.
- Rest of North America
- The U.K
- Rest of Europe
- Asia Pacific (APAC)
- Rest of APAC
- Middle East and Africa (MEA)
- Saudi Arabia
- South Africa
- Rest of MEA
- South America
- Rest of South America