+1-518-618-1030 866 - 552 - 3453 USA-Canada Toll Free
Published Date: 2017-02-03Number of Pages: 222

Computer Graphics Market (Component - Hardware and Application Software; Application - CAD, Image Processing, User Interfaces, Entertainment (3D/Animation/Visual Effects (VFX)), Education Graphics) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2016 - 2024

Global Computer Graphics Market: Snapshot

Of the several factors guiding the global computer graphics market towards a brighter future, the leading driver today is the growing use of image processing and 3D animation effects in the media and entertainment industry. Their growing use of 3D animation is prompting a heavier competition between players in order to reduce product costs and increase product quality. The market is also being augmented by the growth in demand for graphic software across various industries, such as apparel, automotive, healthcare and medical devices, construction, and manufacturing. However, the global computer graphics market is currently being restrained by the constant need for hardware changes due to regular upgrades of the 3D computer graphics software.

The global computer graphics market is expected to reach a value of US$ 211.60 bn by 2024. The market is projected to expand at a CAGR of 5.5% during the forecast period from 2016 to 2024, and was valued at US$137.46 bn by the end of 2016.

computer graphics market

APAC to Shine in terms of Demand for Computer Graphics Tools

The global computer graphics market, by geography, has been segmented into North America, Europe, Asia Pacific, the Middle East and Africa, and Latin America. Asia Pacific is expected to witness a relatively faster adoption rate of computer graphics than other regions and hence show a faster growth rate as compared to other regions. Within Asia Pacific, the applications of computer graphics were extremely high in the entertainment segment. This segment is projected to contribute the leading share of revenue in the computer graphics market, backed by the growth in the film entertainment industry in countries such as China and India. Furthermore, the region is known to be the preferred destination for the outsourcing of large amounts of work from developed countries of North America and Europe, including the U.S, Canada, and the U.K. Additionally, cost competitive hardware component availability and relatively cheap labor are the factors that are driving the growth of computer graphics market in Asia Pacific.

The computer graphics market in North America is expected to witness a significantly healthy growth rate, owing to the presence of a large number of visual effects (VFX) companies, including some of the top rate ones such as Walt Disney Animation Studios, Warner Bros Animation, DreamWorks Animation, and Industrial Light & Magic. The region is also a hub for computer graphics hardware component and application software providers such as Autodesk Inc., Adobe Systems Inc., Microsoft Corporation, and Siemens PLM Software. Furthermore, the U.S. is a primary production location for a large number of film entertainment companies.

Hardware Components Lead Global Computer Graphics Market

On the basis of components, the global computer graphics market is segmented into hardware and application software. The hardware segment includes all critical hardware needed to support various computer graphics application software, tools, and technologies. Examples include Graphic Processing Units (GPU), motion capturing systems, graphic cards, workstations processors, specialized RAM and storage, game consoles, and portable devices including 3D scanners. The hardware component is estimated to contribute major share in the global computer graphics market, this is owing to high costs associated with various critical components.

On the basis of application, the global computer graphics market is segmented into CAD, image processing, user interface, entertainment (3D/animation/visual effects (VFX), and education graphics. The entertainment application segment is anticipated to contribute the leading share in the global computer graphics market over the coming years. The entertainment industry includes computer-generated imagery using 3D modeling and rendering to produce three dimensional models for analytics, and visual effects, all of which are currently highly sought-after applications.

The key players listed in the global computer graphics market to date, include Advanced Micro Devices (AMD), Inc., ARM Ltd., Intel Corporation, Imagination Technologies Limited, Nvidia Corporation, Sony Corporation, Adobe Systems Ltd., Siemens PLM Software, Autodesk Inc., Microsoft Corporation and Dassault Systèmes SA. Other players include Matrox, Mentor Graphics, Inc. and 3D PLM-related software providers including, PTC, SAP PLM, and Oracle PLM.

1. Preface
     1.1. Report Scope and Market Segmentation
     1.2. Research Highlights

2. Assumptions and Research Methodology

3. Executive Summary: Computer Graphics Market

4. Computer Graphics Market Overview
     4.1. Introduction
            4.1.1. Key Industry Developments
     4.2. Market Dynamics
            4.2.1. Drivers
            4.2.2. Restraints
            4.2.3. Opportunities
     4.3. Global Computer Graphics Market Analysis and Forecasts, 2014 – 2024
            4.3.1. Market Revenue Projections (US$ Bn)
     4.4. Global VFX Industry Analysis
            4.4.1. Key Technology Trends
            4.4.2. Key Challenges
            4.4.3. Opportunities, By Region
            4.4.4. Global VFX Industry Market Size and Growth Rate, 2015 (US$ Bn)
            4.4.5. Production Cost of VFX
            4.4.6. Key VFX Technology Tool Providers
            4.4.7. Major Global VFX Players and Gross Earning/Sales
     4.5. Porter’s Five Force Analysis
     4.6. Ecosystem Analysis: Computer Graphics market
     4.7. Market Outlook
     4.8. Key Findings

5. Global Computer Graphics Market Analysis and Forecast, by Component
     5.1. Introduction & Definition
     5.2. Global Computer Graphics Market Size (US$ Bn) and Forecast, by Component, 2014 – 2024
            5.2.1. Hardware
            5.2.2. Application software
     5.3. Component Comparison Matrix
     5.4. Market Value Share & Market Attractiveness, by Component

6. Global Computer Graphics Market Analysis and Forecast, by Application
     6.1. Introduction & Definition
     6.2. Global Computer Graphics Market Size (US$ Bn) and Forecast, by Application, 2014 – 2024
            6.2.1. CAD
            6.2.2. Image Processing
            6.2.3. Entertainment (3D/Animation/Visual Effects (VFX))
            6.2.4. User Interfaces
            6.2.5. Others (Education Graphics, etc.)
     6.3. Application Comparison Matrix
     6.4. Market Value Share & Market Attractiveness, by Application

7. Global Computer Graphics Market Analysis and Forecast by Region
     7.1. Global Computer Graphics Market Size (US$ Bn) and Forecast by Region, 2014 – 2024
            7.1.1. North America
            7.1.2. Europe
            7.1.3. Asia Pacific
            7.1.4. Middle East and Africa
            7.1.5. South America
     7.2. Region Comparison Matrix
     7.3. Market Value Share & Market Attractiveness by Region

8. North America Computer Graphics Market Analysis, 2014 – 2024 (US$ Bn)
     8.1. Key Findings
     8.2. North America Computer Graphics Market Analysis, by Component, 2014 – 2024 (US$ Bn)
            8.2.1. Hardware
            8.2.2. Application software
     8.3. North America Computer Graphics Market Analysis, by Application, 2014 – 2024 (US$ Bn)
            8.3.1. CAD
            8.3.2. Image Processing
            8.3.3. Entertainment (3D/Animation/Visual Effects (VFX))
            8.3.4. User Interfaces
            8.3.5. Others (Education Graphics, etc.)
     8.4. North America Computer Graphics Market Analysis, by Country, 2014 – 2024 (US$ Bn)
            8.4.1. The U.S.
            8.4.2. Canada
            8.4.3. Rest of North America
     8.5. Market Value Share Analysis
            8.5.1. By Country
            8.5.2. By Component
            8.5.3. By Application
     8.6. Market Attractiveness Analysis
            8.6.1. By Country
            8.6.2. By Component
            8.6.3. By Application

9. Europe Computer Graphics Market Analysis, 2014 – 2024 (US$ Bn)
     9.1. Key Findings
     9.2. Europe Computer Graphics Market Analysis, by Component, 2014 – 2024 (US$ Bn)
            9.2.1. Hardware
            9.2.2. Application software
     9.3. Europe Computer Graphics Market Analysis, by Application, 2014 – 2024 (US$ Bn)
            9.3.1. CAD
            9.3.2. Image Processing
            9.3.3. Entertainment (3D/Animation/Visual Effects (VFX))
            9.3.4. User Interfaces
            9.3.5. Others (Education Graphics, etc.)
     9.4. Europe Computer Graphics Market Analysis, by Country, 2014 – 2024 (US$ Bn)
            9.4.1. Germany
            9.4.2. France
            9.4.3. UK
            9.4.4. Italy
            9.4.5. Spain
            9.4.6. Rest of Europe
     9.5. Market Share Analysis
            9.5.1. By Country
            9.5.2. By Component
            9.5.3. By Application
     9.6. Market Attractiveness Analysis
            9.6.1. By Country
            9.6.2. By Component
            9.6.3. By Application

10. Asia Pacific (APAC) Computer Graphics Market Analysis, 2014 – 2024 (US$ Bn)
     10.1. Key Findings
     10.2. Asia Pacific Computer Graphics Market Analysis, by Component, 2014 – 2024 (US$ Bn)
            10.2.1. Hardware
            10.2.2. Application software
     10.3. Asia Pacific Computer Graphics Market Analysis, by Application, 2014 – 2024 (US$ Bn)
            10.3.1. CAD
            10.3.2. Image Processing
            10.3.3. Entertainment (3D/Animation/Visual Effects (VFX))
            10.3.4. User Interfaces
            10.3.5. Others (Education Graphics, etc.)
     10.4. Asia Pacific Computer Graphics Market Analysis, by Country, 2014 – 2024 (US$ Bn)
            10.4.1. China
            10.4.2. India
            10.4.3. Japan
            10.4.4. Australia
            10.4.5. Rest of APAC
     10.5. Market Share Analysis
            10.5.1. By Country
            10.5.2. By Component
            10.5.3. By Application
     10.6. Market Attractiveness Analysis
            10.6.1. By Country
            10.6.2. By Component
            10.6.3. By Application

11. Middle-East and Africa (MEA) Computer Graphics Market Analysis, 2014 – 2024 (US$ Bn)
     11.1. Key Findings
     11.2. Middle East and Africa Computer Graphics Market Analysis, By Component, 2014 – 2024 (US$ Bn)
            11.2.1. Hardware
            11.2.2. Application software
     11.3. Middle East and Africa Computer Graphics Market Analysis, by Application, 2014 – 2024 (US$ Bn)
            11.3.1. CAD
            11.3.2. Image Processing
            11.3.3. Entertainment (3D/Animation/Visual Effects (VFX))
            11.3.4. User Interfaces
            11.3.5. Others (Education Graphics, etc.)
     11.4. MEA Computer Graphics Market Analysis, by Country, 2014 – 2024 (US$ Bn)
            11.4.1. UAE
            11.4.2. Saudi Arabia
            11.4.3. South Africa
            11.4.4. Rest of MEA
     11.5. Market Share Analysis
            11.5.1. By Country
            11.5.2. By Component
            11.5.3. By Application
     11.6. Market Attractiveness Analysis
            11.6.1. By Country
            11.6.2. By Component
            11.6.3. By Application

12. South America Computer Graphics Market Analysis, 2014 – 2024 (US$ Bn)
     12.1. Key Findings
     12.2. South America Computer Graphics Market Analysis, by Component, 2014 – 2024 (US$ Bn)
            12.2.1. Hardware
            12.2.2. Application software
     12.3. South America Computer Graphics Market Analysis, by Application, 2014 – 2024 (US$ Bn)
            12.3.1. CAD
            12.3.2. Image Processing
            12.3.3. Entertainment (3D/Animation/Visual Effects (VFX))
            12.3.4. User Interfaces
            12.3.5. Others (Education Graphics, etc.)
     12.4. South America Computer Graphics Market Analysis, by Country, 2014 – 2024 (US$ Bn)
            12.4.1. Brazil
            12.4.2. Rest of South America
     12.5. Market Share Analysis
            12.5.1. By Country
            12.5.2. By Component
            12.5.3. By Application
     12.6. Market Attractiveness Analysis
            12.6.1. By Country
            12.6.2. By Component
            12.6.3. By Application

13. Competition Landscape
     13.1. Market Player – Competition Matrix
     13.2. Market Share Analysis by Company (2015)
     13.3. Company Profiles
            13.3.1. Advanced Micro Devices (AMD), Inc.
                      13.3.1.1. Company Details (HQ, Foundation Year, Employee Strength)
                      13.3.1.2. Market Presence, By Segment
                      13.3.1.3. Strategy
                      13.3.1.4. Revenue and Operating Profits
                      13.3.1.5. SWOT Analysis
            13.3.2. ARM Ltd.
                      13.3.2.1. Company Details (HQ, Foundation Year, Employee Strength)
                      13.3.2.2. Market Presence, By Segment
                      13.3.2.3. Strategy
                      13.3.2.4. Revenue and Operating Profits
                      13.3.2.5. SWOT Analysis
            13.3.3. Intel Corporation
                      13.3.3.1. Company Details (HQ, Foundation Year, Employee Strength)
                      13.3.3.2. Market Presence, By Segment
                      13.3.3.3. Strategy
                      13.3.3.4. Revenue and Operating Profits
                      13.3.3.5. SWOT Analysis
            13.3.4. Imagination Technologies Limited
                      13.3.4.1. Company Details (HQ, Foundation Year, Employee Strength)
                      13.3.4.2. Market Presence, By Segment
                      13.3.4.3. Strategy
                      13.3.4.4. Revenue and Operating Profits
                      13.3.4.5. SWOT Analysis
            13.3.5. Nvidia Corporation
                      13.3.5.1. Company Details (HQ, Foundation Year, Employee Strength)
                      13.3.5.2. Market Presence, By Segment
                      13.3.5.3. Strategy
                      13.3.5.4. Revenue and Operating Profits
                      13.3.5.5. SWOT Analysis
            13.3.6. Sony Corporation
                      13.3.6.1. Company Details (HQ, Foundation Year, Employee Strength)
                      13.3.6.2. Market Presence, By Segment
                      13.3.6.3. Strategy
                      13.3.6.4. Revenue and Operating Profits
                      13.3.6.5. SWOT Analysis
            13.3.7. Adobe Systems Ltd.
                      13.3.7.1. Company Details (HQ, Foundation Year, Employee Strength)
                      13.3.7.2. Market Presence, By Segment
                      13.3.7.3. Strategy
                      13.3.7.4. Revenue and Operating Profits
                      13.3.7.5. SWOT Analysis
            13.3.8. Siemens PLM Software
                      13.3.8.1. Company Details (HQ, Foundation Year, Employee Strength)
                      13.3.8.2. Market Presence, By Segment
                      13.3.8.3. Strategy
                      13.3.8.4. Revenue and Operating Profits
                      13.3.8.5. SWOT Analysis
            13.3.9. Autodesk Inc.
                      13.3.9.1. Company Details (HQ, Foundation Year, Employee Strength)
                      13.3.9.2. Market Presence, By Segment
                      13.3.9.3. Strategy
                      13.3.9.4. Revenue and Operating Profits
                      13.3.9.5. SWOT Analysis
            13.3.10. Microsoft Corporation
                      13.3.10.1. Company Details (HQ, Foundation Year, Employee Strength)
                      13.3.10.2. Market Presence, By Segment
                      13.3.10.3. Strategy
                      13.3.10.4. Revenue and Operating Profits
                      13.3.10.5. SWOT Analysis
            13.3.11. Dassault Systems SA
                      13.3.11.1. Company Details (HQ, Foundation Year, Employee Strength)
                      13.3.11.2. Market Presence, By Segment
                      13.3.11.3. Strategy
                      13.3.11.4. Revenue and Operating Profits
                      13.3.11.5. SWOT Analysis

14. Key Takeaways

List of Figures

Figure 1:Global Computer Graphics Market - Share Analysis
Figure 2:Global Computer Graphics Market Share, By Region, 2024
Figure 3:Global Computer Graphics Market Revenue Projection (US$ Bn), 2014 – 2024
Figure 4:Global Computer Graphics Market Y-o-Y Growth (Value %) Forecast, 2015 - 2024
Figure 5:Global Computer Graphics Market Revenue Projection (US$ Bn), by Region, 2014 – 2024
Figure 6:Global VFX Market Size and CAGR, 2015 & 2024 (US$ Bn and Value %)
Figure 7:Key Steps Involved in Animation/VFX Creation 
Figure 8:Ecosystem Analysis
Figure 9:Market Value Share by Component (2016)
Figure 10:Market Value Share by Application (2016)
Figure 11:Market Value Share by Region (2016)
Figure 12:Global Market CAGR by Component (2016 – 2024)
Figure 13:Global Market CAGR by Application (2016 – 2024)
Figure 14:Global Market CAGR by Region (2016 – 2024)
Figure 15:Global Computer Graphics Market Revenue and Y-o-Y Growth, by Component– Hardware, 2014 – 2024, (US$ Bn and Value %)
Figure 16:Global Computer Graphics Market Revenue and Y-o-Y Growth, by Component– Application Software, 2014 – 2024, (US$ Bn and Value %)
Figure 17:Global Computer Graphics Market Component Comparison Matrix
Figure 18:Global Computer Graphics Market Value Share Analysis by Component, 2016 and 2024
Figure 19:Global Computer Graphics Market Attractiveness Analysis by Component
Figure 20:Global Computer Graphics Market Revenue and Y-o-Y Growth, by Application – CAD, 2014 – 2024, (US$ Bn and Value %)
Figure 21:Global Computer Graphics Market Revenue and Y-o-Y Growth, by Application – Image Processing, 2014 – 2024, (US$ Bn and Value %)
Figure 22:Global Computer Graphics Market Revenue and Y-o-Y Growth, by Application – Entertainment, 2014 – 2024, (US$ Bn and Value %)
Figure 23:Global Computer Graphics Market Revenue and Y-o-Y Growth, by Application – User Interfaces, 2014 – 2024, (US$ Bn and Value %)
Figure 24:Global Computer Graphics Market Revenue and Y-o-Y Growth, by Application – Others, 2014 – 2024, (US$ Bn and Value %)
Figure 25:Global Computer Graphics Market Application Comparison Matrix
Figure 26:Global Computer Graphics Market Value Share Analysis by Application, 2016 and 2024
Figure 27:Global Computer Graphics Market Attractiveness Analysis by Application
Figure 28:Global Computer Graphics Market Region Comparison Matrix
Figure 29:Global Computer Graphics Market Value Share Analysis by Region, 2016 and 2024
Figure 30:Global Computer Graphics Market Attractiveness Analysis, by Region
Figure 31:North America Computer Graphics Market Revenue (US$ Bn), 2014 – 2024
Figure 32:North America Computer Graphics Market Y-o-Y Growth, 2015 - 2024
Figure 33:North America Computer Graphics Market Value Share Analysis by Component, 2016 and 2024
Figure 34:North America Computer Graphics Market Value Share Analysis by Application, 2016 and 2024
Figure 35:North America Computer Graphics Market Share Analysis, by Country, 2016 and 2024
Figure 36:North America Computer Graphics Market Attractiveness Analysis, by Country (2016)
Figure 37:North America Computer Graphics Market Attractiveness Analysis, by Component (2016)
Figure 38:North America Computer Graphics Market Attractiveness Analysis, by Application (2016)
Figure 39:Europe Computer Graphics Market Revenue (US$ Bn), 2014 – 2024
Figure 40:Europe Computer Graphics Market Y-o-Y Growth, 2015 - 2024
Figure 41:Europe Computer Graphics Market Value Share Analysis by Component, 2016 and 2024
Figure 42:Europe Computer Graphics Market Value Share Analysis by Application, 2016 and 2024
Figure 43:Europe Computer Graphics Market Value Share Analysis, by Country, 2016 and 2024
Figure 44:Europe Computer Graphics Market Attractiveness Analysis, by Country (2016)
Figure 45:Europe Computer Graphics Market Attractiveness Analysis, by Component (2016)
Figure 46:Europe Computer Graphics Market Attractiveness Analysis, by Application (2016)
Figure 47:Asia Pacific Computer Graphics Market Revenue, 2014 – 2024, (US$ Bn)
Figure 48:Asia Pacific Computer Graphics Market Y-o-Y Growth, 2015 - 2024
Figure 49:Asia Pacific Computer Graphics Market Value Share Analysis by Component, 2016 and 2024
Figure 50:Asia Pacific Computer Graphics Market Value Share Analysis by Application, 2016 and 2024
Figure 51:Asia Pacific Computer Graphics Market Value Share Analysis, by Country, 2016 & 2024
Figure 52:Asia Pacific Computer Graphics Market Attractiveness Analysis, by Country (2016)
Figure 53:Asia Pacific Computer Graphics Market Attractiveness Analysis, by Component (2016)
Figure 54:Asia Pacific Computer Graphics Market Attractiveness Analysis, by Application (2016)
Figure 55:Middle East and Africa Computer Graphics Market Revenue, 2014 – 2024, (US$ Bn)
Figure 56:Middle East and Africa Computer Graphics Market Y-o-Y Growth, 2015 - 2024
Figure 57:Middle East and Africa Computer Graphics Market Value Share Analysis by Component, 2016 and 2024
Figure 58:Middle East and Africa Computer Graphics Market Value Share Analysis by Application, 2016 and 2024
Figure 59:Middle East & Africa Computer Graphics Market Value Share Analysis by Country, 2016 and 2024
Figure 60:Middle East & Africa Computer Graphics Market Attractiveness Analysis, by Country (2016)
Figure 61:Middle East & Africa Computer Graphics Market Attractiveness Analysis, by Component (2016)
Figure 62:Middle East & Africa Computer Graphics Market Attractiveness Analysis, by Application (2016)
Figure 63:South America Computer Graphics Market Revenue, 2014 – 2024, (US$ Bn)
Figure 64:South America Computer Graphics Market Y-o-Y Growth (%), 2015 - 2024
Figure 65:South America Computer Graphics Market Value Share Analysis by Component, 2016 and 2024
Figure 66:South America Computer Graphics Market Value Share Analysis by Application, 2016 and 2024
Figure 67:South America Computer Graphics Market Value Share Analysis, by Country, 2016 and 2024
Figure 68:South America Computer Graphics Market Attractiveness Analysis, by Country (2016)
Figure 69:South America Computer Graphics Market Attractiveness Analysis, by Component (2016)
Figure 70:South America Computer Graphics Market Attractiveness Analysis, by Application (2016)
Figure 71:Global Computer Graphics Market Share Analysis by Company (2015)

List of Tables

Table 1:Movie – Average Estimated Production Cost/Shot
Table 2:3D Animated Movie – Average Estimated Production Cost/Second
Table 3:Key Players
Table 4:Key Players
Table 5:Global Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Component, 2014–2024
Table 6:Global Computer Graphics Market Size (US$ Bn) Forecast and CAGR, by Application, 2014 – 2024
Table 7:Global Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Region, 2014–2024
Table 8:North America Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Component, 2014–2024
Table 9:North America Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Application, 2014–2024
Table 10:North America Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Country, 2014 – 2024
Table 11:Europe Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Component, 2014–2024
Table 12:Europe Computer Graphics Market Size (US$ Bn) Forecast and CAGR, by Application, 2014–2024
Table 13:Europe Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Country, 2014 – 2024
Table 14:Asia Pacific Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Component, 2014–2024
Table 15:Asia Pacific Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Application, 2014–2024
Table 16:Asia Pacific Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Country, 2014 – 2024
Table 17:Middle East and Africa Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Component, 2014–2024
Table 18:Middle East and Africa Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Application, 2014–2024
Table 19:Middle East & Africa Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Country, 2014 – 2024
Table 20:South America Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Component, 2014–2024
Table 21:South America Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Application, 2014–2024
Table 22:South America Computer Graphics Market Revenue (US$ Bn) Forecast and CAGR, by Country, 2014 – 2024 

Global Computer Graphics Market: Overview

This report on the global computer graphics market provides analysis for the period 2014–2024, wherein 2015 is the base year and the period from 2016 to 2024 is the forecast period. Data for 2014 has been included as historical information. The report covers market dynamics including drivers, restraints opportunities, and trends expected to influence the global computer graphics market growth during the said period. Technologies that are playing a major role in the driving the global computer graphics market have also been covered in the study. The study provides a comprehensive analysis on market growth throughout the above forecast period in terms of revenue estimates (in US$ Bn), across different geographies. Additionally, the report also provides a dedicated section covering the global VFX industry analysis which includes key technology trends, key challenges, opportunities present in the region, global VFX industry market size and growth rate for 2015 (US$ Bn), production cost of VFX for top grossing fully animated movies along with other prominent VFX-based movies, key VFX technology tool providers, analysis of major global players in the global VFX industry with their sales/operating revenue and key VFX tools/technology USP is covered in the report. This section also includes analysis of key steps involved in VFX creation.

Global Computer Graphics Market: Scope of the Study

The computer graphics market has been segmented on the basis of component and application. Based on component, the market has been further classified into hardware component and application software component. By application, the market is further classified into CAD, image processing, entertainment (3D/animation/visual effects (VFX), user interface and others (education graphics, etc.)

Geographically, the report classifies the global computer graphics market into North America, Europe, Asia Pacific, Middle East & Africa (MEA), and South America; the regions are analyzed in terms of revenue generation. Furthermore, region wise prominent countries covered in the report include the following - the U.S, Canada, Germany, France, the U.K., Italy, Spain, China, India, Japan, Australia, UAE, Saudi Arabia, South Africa, Brazil and Argentina.

The report also includes key developments in the computer graphics market form 2001 onwards. Porter Five Force analysis is also included in the report. Ecosystem analysis which identifies key stake holders in the computer graphics market is also covered in the report.

The report also covers segment wise comparison matrix, market attractiveness analysis and market share analysis for all regions covered in the scope of study.

Comparison matrix includes segment growth matrix, 2016 - 2024 (%), segment revenue contribution, 2016 - 2024 (%), and segment compounded growth matrix (CAGR %). Market attractiveness identifies and compares segments market attractiveness on the basis of CAGR and market share index.

Global Computer Graphics Market: Competitive Scenario Analysis

The report also includes competition landscape which include competition matrix, market share analysis of major players in the global computer graphics market based on their 2015 revenues, profiling of major players (hardware and application software providers). Competition matrix benchmarks leading players on the basis of their capabilities and potential to grow. Factors including market position, offerings and R&D focus are attributed to company’s capabilities. Factors including top line growth, market share, segment growth, infrastructure facilities and future outlook are attributed to company’s potential to grow. This section also identifies and includes various recent developments carried out by the leading players.

Company profiling includes company overview, major business strategies adopted, SWOT analysis and market revenues for year 2013 to 2016. The key players profiled in the global computer graphics market include Advanced Micro Devices (AMD), Inc., ARM Ltd., Intel Corporation, Imagination Technologies Limited, Nvidia Corporation, Sony Corporation, Adobe Systems Ltd., Siemens PLM Software, Autodesk Inc., Microsoft Corporation and Dassault Systèmes SA. Other players include Matrox, Mentor Graphics, Inc. and 3D PLM-related software providers including, PTC, SAP PLM, Oracle PLM etc.

The global computer graphics market is segmented as below:

Global Computer Graphics Market, By Component

  • Hardware
  • Application Software

Global Computer Graphics Market, By Application

  • CAD
  • Image Processing
  • Entertainment (3D/Animation/Visual Effects (VFX))
  • User Interfaces
  • Others (Education Graphics, etc.)

Global Computer Graphics Market, By Geography

  • North America
    • The U.S.
    • Canada
    • Rest of North America
  • Europe
    • Germany
    • France
    • The U.K
    • Italy
    • Rest of Europe
  • Asia Pacific (APAC)
    • India
    • Japan
    • China
    • Australia
    • Rest of APAC
  • Middle East and Africa (MEA)
    • UAE
    • Saudi Arabia
    • South Africa
    • Rest of MEA
  • South America
    • Brazil
    • Argentina
    • Rest of South America


 
 
Back To Top